+ Watch GAME
on My Watchlist
Access cashflow will be used to pay dividends, which will beneficial for the stock price. It has some catching up to do with the major competitors, such as Giant Interactive (GA)
Current Parameters LT Debt-to-Equity Ratio0.00 - 0.00 Return on Equity (TTM)25.00 - 7078.00 Market Capitalization1B - 10B Gross Margin60.00 - 100.00 CAPS RatingAll on 2011-11-04
Long term trend shifting upward, breakout this week
Well managed and what the people want. As China grows so does investments in these virtual games. Once China growth comes you will see lots of reckless spending on gaming.
CURRENT assets are almost twice TOTAL liabilities. Long-term big winner.
I'll take a ride on this one.
Good history and P/E ratio
Shanda's game AION has high subscriptions:http://users.telenet.be/mmodata/Charts/1m-12m.png(source: http://www.mmodata.net/ )
I just looked at the years earnings estimates and fy/2010 diluted eps is .75, which with a PE of 10 is 7.50 share value. That fy/2010 estimate is taking into account lower earnings for the remainder of the year at .17 eps. The industry average is over 15 PE, so 7.50 would be a very conservative fare share value for GAME to hold this year. Hopefully the stock rises soon and stabilizes resistance at 7.00. Next year earnings estimate is .83 for 2011, and if growth prospects remain promissing, anticpated 30% in 2011. It would be acceptable for this stock to begin to trade with peer valuation of around 15 PE, which would put it in the ball park of 12.45 fair value per share by the end of 2011. The PEG ratio is still below 1 (.66) and as it is a fast groth company tracking the PEG ratio is an appropriate valuation method. If mochi media pans out, and they gain international immersion, a PE much higher than 15 would be appropriate, and higher earnings of course would be expected to follow in the comming years.
Chinese gaming market is HUGE. Will do extremely well as there are no real competitors.
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